Alchemy Web3 is a wrapper around Web3.js, providing enhanced API methods and other crucial benefits listed below. It is designed to require minimal configuration so you can start using it in your app right away.
Effortless integration Alchemy Web3 is an extension of Web3.js. If you're already using Web3, then you can start using Alchemy Web3 with a one-line change.
Enhanced Alchemy APIs The client exposes methods to call Alchemy's exclusive features.
Automatic Retries If Alchemy returns a 429 response (rate limited), automatically retry after a short delay. This behavior is configurable.
Upgraded WebSockets which don't miss events if the WebSocket needs to be reconnected.
Seamless provider handling Most requests will be sent through Alchemy, but requests involving signing and sending transactions are sent via a browser provider like Metamask or Trust Wallet if the user has it installed, or via a custom provider specified in options.
WebSocket connections are ephemeral by nature, which makes it necessary for clients to engineer non-trivial mechanisms around reconnects and backfills of missed events.
Alchemy Web3 brings multiple improvements to ensure correct WebSocket behavior in cases of temporary network failure or dropped connections. As with any network connection, you should not assume that a WebSocket will remain open forever without interruption, but correctly handling dropped connections and reconnection by hand can be challenging to get right. Alchemy Web3 automatically handles these failures with no configuration necessary.
If you use your WebSocket URL when initializing, then when you create subscriptions using web3.eth.subscribe()
, Alchemy Web3 will bring the following advantages over standard Web3 subscriptions:
Unlike standard Web3, you will not permanently miss events which arrive while the backing WebSocket is temporarily down. Instead, you will receive these events as soon as the connection is reopened. Note that if the connection is down for more than 120 blocks (approximately 20 minutes), you may still miss some events that were not part of the most recent 120 blocks.
Compared to standard Web3, lowered rate of failure when sending requests over the WebSocket while the connection is down. Alchemy Web3 will attempt to send the requests once the connection is reopened. Note that it is still possible, with a lower likelihood, for outgoing requests to be lost, so you should still have error handling as with any network request.
Navigate to your project directory and run:
yarn add @alch/alchemy-web3
npm install @alch/alchemy-web3
Add the following script tag to your webpage:
<script src="https://cdn.jsdelivr.net/npm/@alch/[email protected]/dist/alchemyWeb3.min.js"></script>
When using this option, you can create Alchemy-Web3 instances using the global variable AlchemyWeb3.createAlchemyWeb3
.
Create the client by importing the function createAlchemyWeb3
and then passing it your Alchemy app's URL and optionally a configuration object.
Using HTTPS:
const { createAlchemyWeb3 } = require("@alch/alchemy-web3");// Using HTTPSconst web3 = createAlchemyWeb3("https://eth-mainnet.alchemyapi.io/v2/demo");
Using WebSockets:
const { createAlchemyWeb3 } = require("@alch/alchemy-web3");// Using WebSocketsconst web3 = createAlchemyWeb3("wss://eth-mainnet.ws.alchemyapi.io/ws/<api-key>",);
You can use any of the methods described in the web3.js API and they will send requests to Alchemy:
// Many web3.js methods return promises.web3.eth.getBlock("latest").then(block => {/* … */});web3.eth.estimateGas({from: "0xge61df…",to: "0x087a5c…",data: "0xa9059c…",gasPrice: "0xa994f8…",}).then(gasAmount => {/* … */});
If the user has a provider in their browser available at window.ethereum
, then any methods which involve user accounts or signing will automatically use it. This provider might be injected by Metamask, Trust Wallet or other browsers or browser extensions if the user has them installed. For example, the following will use a provider from the user's browser:
web3.eth.getAccounts().then(accounts => {web3.eth.sendTransaction({from: accounts[0],to: "0x6A823E…",value: "1000000000000000000",});});
As just discussed, Metamask will automatically be used for accounts and signing if it is installed. However, for this to work you must first request permission from the user to access their accounts in Metamask. This is a security restriction required by Metamask: details can be found here.
To enable Metamask, you must call ethereum.enable()
. Here's an example:
if (window.ethereum) {window.ethereum.enable().then(accounts => {// Metamask is ready to go!}).catch(reason => {// Handle error. Likely the user rejected the login.});} else {// The user doesn't have Metamask installed.}
Note that doing this will display a Metamask dialog to the user if they have not already seen it and accepted, so you might want to wait before enabling Metamask until the user is about to perform an action that requires it. This is also why Alchemy Web3 will not automatically enable Metamask on page load.
You may also choose to bring your own provider for writes rather than relying on one being present in the browser environment. To do so, use the writeProvider
option when creating your client:
const web3 = createAlchemyWeb3(ALCHEMY_URL, { writeProvider: provider });
Your provider should expose at least one of sendAsync()
or send()
, as specified in EIP 1193.
You may swap out the custom provider at any time by calling the setWriteProvider()
method:
web3.setWriteProvider(provider);
You may also disable the write provider entirely by passing a value of null
.
If Alchemy Web3 encounters a rate limited response, it will automatically retry the request after a short delay. This behavior can be configured by passing the following options when creating your client. To disable retries, set maxRetries
to 0.
The number of times the client will attempt to resend a rate limited request before giving up. Default: 3.
The minimum time waited between consecutive retries, in milliseconds. Default: 1000.
A random amount of time is added to the retry delay to help avoid additional rate errors caused by too many concurrent connections, chosen as a number of milliseconds between 0 and this value. Default: 250.